To say the least, this is an atrocious depiction of trans-women that relies on the sexual anxieties and (perceived) deviances of heterosexual men. ![]() Before she can take anyone back to her room, a party member notices she has hair on her chin, outing her as transgender she admits her plan in tricking the boys and keeps the offer of sex open before departing. They are unsuccessful until they meet one that seems especially receptive to them, who will “show them a thing or two” and is otherwise outlandishly suggestive. In Shin Megami Tensei: Persona 3, your party gets a small reprieve on an island, where the boys eventually go to the beach to pick up women. I investigate Altus’ position on transgender topics (as shown in their games) while informed through their depiction of Naoto in the context of these other characters. It shows a deliberate move by the development team to include transgender characters in their games, and therefore make a statement about them it is extremely rare for a transgender character to appear in a game, much less three in a row. While Persona 4 makes the player interact with the issues surrounding someone who is transgender, the games before and after featured transgender characters more in the background. So let this be an ode to Naoto, as he deserves a critical analysis, but also my questioning of and challenge to Atlus about their representation of transgender characters. There are mentions of Naoto in articles related to Kanji’s (a fellow party member) questions about sexuality, but nothing at all about the complicated politics the game design promotes in concern to transgender topics. ![]() However, my research on Naoto resulted in pretty much nothing from what I could tell, the gaming community felt he (it is debatable which pronoun to use, so I am using he as it is my interpretation from my playthrough) was a cross-dresser and would be referred to as a woman. The wealth of critical discussion on Bayonetta speaks for itself I had no trouble supporting my own argument about her because of the importance the gaming community attributed to shaming or empowering her (and, of course, options other than these). (Spoiler Warning: Shin Megami Tensei: Persona 3, Shin Megami Tensi: Persona 4, Catherine)Įarlier this year, I wrote a research paper on representations of gender and sexuality in video games where I chose Bayonetta from her eponymous game and Naoto in Shin Megami Tensei: Persona 4. (Trigger Warning: Transphobia, Passing Anxiety)
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